STEM & Enrichment Programmes for Schools

Explorer Junior delivers hands-on programmes that bring science, technology, and innovation into meaningful learning experiences for students.

Our workshops encourage students to explore ideas, test solutions, and develop confidence through experiential learning.

Programme Areas

Programmes can be designed according to your institution’s goals, schedule and student profile.

Preschoolers observing terrarium with isopods learning about ecosystems

STEM & Maker Education

Students explore coding, robotics, and engineering through projects such as Micro:bit inventions, 3D modelling, and maker challenges.

Students working on sustainability-focused STEM projects during a school programme

Sustainability & Environmental Learning

Hands-on programmes that introduce topics such as biodiversity, waste reduction, urban farming, and climate awareness.

A boy working on a laptop with a microcontroller project in a classroom or workshop setting. Other students and various supplies are visible on the table.

Digital & AI Literacy

Sessions designed to help students understand emerging technologies while learning responsible digital behaviour.

Four children working together at a blue table on an electronics project with wires and a small gadget, in a classroom setting.

Innovation & Design Challenges

Students work in teams to prototype solutions to real-world problems using design thinking.

Flexible Programme Format

Schools partner with Explorer Junior in different ways depending on their learning goals, schedule, and student profile. Our programmes can be delivered as short workshops, multi-session modules, or larger school-wide events.

Short hands-on sessions designed to introduce students to STEM concepts through engaging activities.

Examples:
• Micro:bit invention workshop
• 3D modelling and design
• Renewable Energy: Build a solar car workshop

Modular Learning Series

A structured series of workshops conducted over several weeks to allow deeper learning and project development.

Typical duration: 4 -10 sessions

Examples:
• STEM-preneur Programme
• STEM Explorer Programme
• AI Creator Programme
• Sustainable Cities Programme

Longer-term programmes where students explore STEM through regular project-based sessions.

Students may work on:
• engineering builds
• coding projects
• innovation challenges

Science Fairs & STEM Days

Large-scale experiential learning events designed for entire levels or schools.

Formats may include:
• STEM discovery stations
• design challenges
• sustainability themed activities

Focused Workshops

Solar Car Workshop

WIP

Applied Learning (ALP) & CCA Tracks

STEM CCAs

WIP

Frequently Asked Questions

Customisation

Every event can be adapted by age group, theme preference and group size. We work with parents and organisers to design an experience that balances engagement with meaningful learning.